THE 10-DAY MASTERCLASS
The program map.
Ten days, three phases — every day with its artist anchor, optional AI leverage, and proof to save. Back to the 10-Day →
ARTISTS.CAMP · PROGRAM MAP
10-Day MasterClass
Ten focused days. One complete working cycle.
DAYS 1–2 · DIRECTION
Complete 2-Day Intro
DAY 01
Choose the work
- Intent
- Listener
- References
- Constraints
DAY 02
Design a demo
- Authorship
- Project spine
- Full arc
- Rough pass
DAYS 3–7 · BUILD, FINISH, PROTECT
Complete 5-Day Intensive
DAY 03
Build the system
- Arrangement
- Session
- Versions
- Backups
DAY 04
Capture performance
- Intention
- Take design
- Comp
- Keeper takes
DAY 05
Find the signature
- Identity
- Palette
- Contrast
- Energy
DAY 06
Finish, keep life
- Mix hierarchy
- Translation
- Quality
- Stop rule
DAY 07
Protect + prepare
- Ownership
- Metadata
- Delivery
- Release plan
DAYS 8–10 · CAPSTONE
Advanced capstone
DAY 08
Audience world
- Promise
- Story
- Visual system
- Launch kit
DAY 09
Release system
- Calendar
- Budget
- Signals
- Next works
DAY 10
Ship + repeat
- Showcase
- Release gate
- Retrospective
- Next cycle
LIVE ONLINE · EASTERN TIME · 11:00 A.M.–5:30 P.M. DAILY
50 guided hours · 65 scheduled hours · two breaks + lunch daily · optional evening work only
ARTIST ANCHOR → AI LEVERAGE → PROOF TO SAVE · A NO-GENERATIVE PATH RUNS THROUGH EVERY DAY